Hong Kong’s TGG joining 420 Global CEOs and executives in Japan Gaming Congress 2017

TGG Takara Gaming Group, creator of the world’s first open operating system based on the Linux kernel and designed primarily for casino gaming devices, is proud to be the supporting sponsor in the second edition of Japan Gaming Congress (JgC), which is taking place in Tokyo on 10 -11 May, 2017. The event features thought leaders including, Mark Frissora, CEO, Caesars Entertainment; John Raczka, Former VP Entertainment Development & Operations, Melco Crown Entertainment; Masayo Watanabe, Senior Manager Sub-Leader for the Integrated Resort Support Office, Ernst & Young Japan; Masahiro Terada, Senior Manager, Pricewaterhouse Coopers (Japan) and Ed Bowers, CEO and Representative Officer, MGM Resorts Japan, LLC.

hong-kongs-tgg-joining-420-global-ceos-executives-japan-gaming-congress-20175.jpg

The Co-founder & CEO of TGG, Mr. Raymond Chan is selected as the Speaker in the panel session of “Opportunities for local prefacture community and firms from various sectors”, discussing with other gaming experts about the opportunities and ideas that Japanese companies would have in the international gaming market as well as the local Japanese market.

Mr. Chan said,  We also discuss the current situation affecting the international Electronic Gaming market which is accounting for over 70% of gaming revenue in Las Vegas, and the entry barriers to the market from the USA, Europe to Australia and Asia, and soon to include Japan.”

hong-kongs-tgg-joining-420-global-ceos-executives-japan-gaming-congress-20172The recently released white paper by Global Market Advisors (GMA) suggests that ‘slot machines will have a far more prominent place’ in Japan’s ‘machine-centric gaming culture’. The study projects that slots will initially take up 45% of Japan casino gaming floors. Base on the study, Japan has the ability to generate $10.9 billion to $24.2 billion in gaming revenue based on the scenarios outlined in the study,” continues Raymond, “Japan has been preparing itself as potential gaming hub in Asia for a long time and it is the third largest economy in the world. There’s no doubt that the local economy will be benefited.”

Following the recent approval of the Integrated Resort Promotion Bill, Japan enters a new era having legalized gaming. With an estimated $40bn market at stake reported by Bloomberg, people from various industries are targeting this lucrative market.

A three day educational forum that offer clear, practical insight and understanding into the casino legislation in Japan. Held at the Grand Hyatt in Roppongi, the congress is expected to draw strong participation from both domestic and international firms interested in the development of integrated resorts in Japan.

Interactive gaming is taking off in Hong Kong and not just among kids

Hong Kong – Hong Kong-based gaming technology company TGG has strengthened its position in the global gaming market by achieving GLI-11 certification from Gaming Laboratories International, the world’s leading gaming certification organisation. 

TGG develops platforms primarily for the casino gaming market, as well as games for the casual, “free to play” market, a growth sector that itself generates, through advertising, much like social media, annual revenue of between US$35 billion and US$50 billion. 

GLI-11 certification acknowledges that TGG’s Linux-powered Open Gaming Platform meets the industry’s highest global standards for security and stability. This means TGG joins a select group of players in a casino gaming industry estimated to be almost US$400 billion in size. Raymond Chan, co-founder and CEO, believes this to be a first for any Hong Kong technology company. “We are one of the few GLI-accredited company in Asia, and one of not more than 20 in the world,” said Mr Chan.

Fostering Innovation

He described the concept as a fresh approach to fostering innovation for the electronic gaming industry by offering game developers and operators significant freedom and flexibility to design gaming products that meet global regulation requirements, and the possibility to extend beyond gaming by its social platform integration.

“Being the first Hong Kong gaming technology company to be awarded GLI-11 certification puts us in the best position now to provide long-term value to our global customers, partners and regulators,” Mr Chan said. “GLI’s global capabilities will enable TGG to more effectively meet the needs of the gaming industry, further increases TGG coverage with the top-tier global gaming markets.”

In another development, TGG announced in April a partnership agreement with leading Japan-based pachinko gaming studio, Prime Works, in Tokyo and Osaka. Mr Chan said that the quality of Japanese game creations and the added capabilities they offer will enable TGG to more effectively meet the needs of the casino gaming industry at large.”

TGG’s headquarters are located in Hong Kong with an R&D laboratory at the City University of Hong Kong (Shenzhen) Research Institute. Its products are now being deployed around the globe including Mexico, Peru, Serbia, Singapore and South Korea.

Reported by Hong Kong Trade Development Council

About HKTDC

The Hong Kong Trade Development Council (HKTDC; Chinese: 香港貿易發展局) is a statutory body established in 1966 as the international marketing arm for Hong Kong-based manufacturers, traders and service providers. The organisation has more than 40 offices around the world, including 13 on the Chinese mainland. The HKTDC promotes Hong Kong as a platform for doing business with China and Asia, with opportunities in Hong Kong and on the mainland, while providing information via trade publications, research reports and online.

Full article available on HKTDC website:

2-1

GDC visitor shows interest to slot games
TGG @ GDC San Francisco 2017

Unknown

TGG Strengthens Global Market Position with GLI-11 Certification awarded by Gaming Laboratories International

TGG, a Hong Kong-based gaming technology company, further strengthened their position in the global gaming market after being the first technology company in Hong Kong awarded the GLI-11 certification by Gaming Laboratories International for its renowned Linux-powered Open Gaming Platform (OGP).

TGG’s renowned Linux-powered Open Gaming Platform is the world 1st masterpiece of game aggregation technology meeting the highest security and stability requirements for the land-based gaming industry.  The concept is a new fresh approach to fostering innovation for the electronic gaming industry by offering game developers and operators significant freedom and flexibility to design gaming products that meet global regulation requirements, and the possibility to extend beyond gaming by its social platform integration.

Gaming Laboratories International is the world’s leading gaming certification organization for over 25 years, working with more than 475 gaming jurisdictions in 20 locations globally with a professional team of mathematicians and compliance engineers to ensure the integrity of the gaming industry.  “GLI-11 is the established standard for gaming devices and systems around the world,” said Raymond Chan, TGG’s co-founder and CEO.  “Being the very first Hong Kong gaming technology company to be awarded GLI-11 certification puts us in the best position now to provide long-term value to our global customers, partners, and regulators.  GLI’s global capabilities will enable TGG to more effectively meet the needs of the gaming industry, further increases TGG coverage with the top tier global gaming markets.”

TGG’s headquarters are located in Hong Kong with a R&D laboratory at the City University of Hong Kong (Shenzhen) Research Institute.  The products are now being deployed around the globe including Mexico, Peru, Serbia, Singapore and Korea.

Innovation and the Network Effect

ext

A platform is about building something that is open, inclusive, with an emphasis on strategic focus. The ability to leverage the network effect of a platform gives an advantage over competitors in every industry. Microsoft Windows in the 90s, Apple’s APPs and the iTunes store over the last decade. Uber and Airbnb in more recent years are examples of the fastest and most disruptive companies in their industry leveraging the network effect of a platform, at the same time bringing valuable creativity to the market and generating revenue growth.

TGG Takara Gaming Group is the first Interactive Entertainment company in Asia with a 3-in-1 “Landbased iGaming & Social-Media” cross-channel platform; designed with a strategic focus on bringing together game producers and players into interactions to encourage innovation. This then becomes a competitive advantage, transforming the gaming products in an open, inclusive, thriving ecosystem.

For Ernie Suek, co-founder of TGG, leveraging of the network effect isn’t a new concept to him. Besides setting up TGG, Ernie is the chairman of the Neway Group in Hong Kong, a pioneer in the Asian entertainment industry with a total workforce of 4000+ employees. Listed in the Hong Kong Stock Exchange since 1992, Neway has successfully utilized the cross-business “network effect” by integrating Music, Movie, Concert Productions, Celebrity Management, and Social Media into an entertainment hub. This network value has led to a snowball effect that allows Neway to dominate the multi-billion dollar Karaoke Entertainment business by operating thousands of karaoke rooms in 4 different cities and countries in the region. TGG is also working towards the same advantage by creating a strategically focused platform in the gaming industry. Powered by a vast 200+ casino gaming titles library, TGG’s 3-in-1 “Landbased iGaming & Social-Media” cross-channel platform is built upon the GLI-11 and GLI-19 international gaming standards which are recognized by 475 gaming jurisdictions worldwide, making the TGG platform ready for both landbased and iGaming markets globally. The advanced HTML5 technology has also provided a solid foundation for a real-time deployment of games in both the Landbased and iGaming sectors with minimal engineering effort.

More production attracts more consumption, and consumption leads to the demand for innovation and variety. Traditionally, slot machines provide entertainment via games of chance, for which players have almost zero interaction with the game itself as it is based on pure chance. TGG’s renowned “Game of Control” concept means to bring the new generation of interactive entertainment elements into gaming. On top of the traditional game of chance theory and mathematics, the “Game of Control” concept will provide more opportunities and more options to the players, so as to create a sense of “Control” by allowing players to interact with the games and altering the pattern of winning without affecting the actual payout. TGG’s first patent-pending gaming title “Blackjack Impossible” is built with such a mechanism and the company will have more “Game of Control” gaming concept titles available to the market later this year.

TGG now has operations and business partners in all 5 continents including Macau, Taiwan, Korea, Cambodia, Australia, Canada, Mexico, Peru, Colombia, Serbia, and Kenya, giving a solid foundation for pursuing new verticals and strategic alliances, well positioned for future revenue growth.

Biography of Raymond Chan:

Raymond Chan is the co-founder and CEO of TGG Takara Gaming Group. He is responsible for the company’s day-to-day operations, leading the company’s product development and business strategy since the establishment of the company in 2014. Mr. Chan earned his Engineering and Management Science degree at the University of Waterloo in Canada, and he is now an ESBC and Technology committee at the Canada Chamber of Commerce and a member of CUBIC at the City University in Hong Kong.